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E3: an annual festival of video games

The gaming event of the year, the Electronic Entertainment Expo, has just wound up in Los Angeles with the giants of the industry announcing their upcoming plans and novelties

The Elec­tronic En­ter­tain­ment Expo is the mo­ment every year for the main play­ers in the video game in­dus­try to show off their mus­cles. Known as E3, the fair is an an­nual event where the in­dus­try's big an­nounce­ments are made. This year's edi­tion in Los An­ge­les was no ex­cep­tion, even if some of the an­nounce­ments were fo­cused more on soft­ware. Yet, this was to be ex­pected, as the cur­rent games con­soles are rel­a­tively new and now is the time to start re­leas­ing games for them and thereby stim­u­late sales.

Sony is clear about keep­ing a strong cat­a­logue for its PlaySta­tion 4 (PS4) as the new con­sole with the best sales so far . Ac­tion, clas­sics, ad­ven­tures, the Japan­ese mul­ti­me­dia giant kept even the most hard­core gamers happy with a stream of an­nounce­ments of new games that, for the most part, will not reach stores until next year. This is the case of a game that has gen­er­ated much ex­pec­ta­tion, The Last Guardian. This pro­ject has been in de­vel­op­ment for many years, to the point that some gamers had given up on ever play­ing it. Some­thing sim­i­lar hap­pened with Shen­mue 3, an open-world role-play­ing game. The third in­stal­ment will bring the saga to a close after a 14-year wait. The game, funded by a kick­starter crowd­fund­ing pro­ject, will be ex­clu­sive to PS4 and PC. Sony also an­nounced the re­lease of a new ver­sion of the much-loved Final Fan­tasy 7 for PS4.

Other high­lights were the an­nounce­ment of a new chap­ter in the Un­charted se­ries, this time with pi­rates, while No Man's Sky, a game in which the player ex­plores a seem­ingly in­fi­nite uni­verse of plan­ets and Dreams, the lat­est ex­per­i­ment from the cre­ators of the Lit­tle Big Planet were other nov­el­ties an­nounced by Sony. Fi­nally, Hori­zon is a new ac­tion game that por­trays a fu­ture in which cities have died and na­ture has es­tab­lished dom­i­nance, in which a woman has to face ro­botic di­nosaurs.

Apart from plat­form ex­clu­sives, the large firms are keen to pro­mote ad­di­tional con­tent for third party best­sellers. Sony has World of Final Fan­tasy and Street Fighter V and also un­der­writes ad­di­tional con­tent for As­sas­sin's Creed Syn­di­cate, the Des­tiny ex­pan­sion, The Taken King, and Call of Duty: Black Ops III, the lat­est in­stal­ment from the video game fran­chise that has sold more copies than any other in gam­ing his­tory.

How­ever, it seems that in this E3 games are still more im­por­tant than vir­tual re­al­ity (VR), which was ad­ver­tised as some­thing to look out for. Sony had al­ready an­nounced its Mor­pheus VR pro­ject, al­though de­tails are scant. The Ocu­lus Rift VR sys­tem was also pre­sent at E3, but be­yond con­firm­ing its launch in 2016 there was lit­tle to go on. The CEO of Sony Com­puter En­ter­tain­ment, An­drew House, as­sured at­ten­dees that the de­vel­op­ers of Pro­ject Mor­pheus were work­ing with truly im­mer­sive ex­pe­ri­ences but still had a way to go. From the ru­mours sur­round­ing the VR pro­jects, it seems de­vel­op­ers are pur­su­ing a so­cial func­tion for their sys­tems, con­nect­ing users rather than iso­lat­ing them.

Mi­crosoft

The US tech giant also an­nounced a small but sig­nif­i­cant change to com­pat­i­bil­ity with its lat­est con­sole. Those in charge of Xbox One have de­cided to allow own­ers of the sys­tem to play games de­signed for its fore­run­ner, the Xbox 360. While not ground­break­ing, it could be vital in re­sus­ci­tat­ing sales of Mi­crosoft's cur­rent gen con­sole, which lags be­hind the PS4, with 10 mil­lion units sold com­pared with Sony's 22 mil­lion. Mi­crosoft also an­nounced new ex­clu­sive games, in­clud­ing Halo 5: Guardians, Forza Mo­tor­sport 6, Rise of Tomb Rider and Gears of War.

Mi­crosoft also sees glasses as an im­por­tant com­ple­ment for ex­pe­ri­enc­ing its games, al­though it has opted for aug­mented re­al­ity. In its pre­sen­ta­tion, Mi­crosoft in­tro­duced the HoloLens sys­tem.

For the third year run­ning, that other in­dus­try giant, Nin­tendo, showed off its nov­el­ties in a pre-recorded pre­sen­ta­tion. Nin­tendo an­nounced the re­lease of a num­ber of games, such as Mario Maker and Star­fox, al­though most at­ten­tion was fo­cused on its playable Ami­ibo fig­ures, with new mod­els that are com­pat­i­ble with the pop­u­lar Ac­tivi­sion game, Sky­lan­ders. More­over, for the first time, Nin­tendo an­nounced it will begin ex­ploit­ing its huge li­brary of video game char­ac­ters for use in mo­bile games and theme parks.

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